
39
Analog Drum Machine
Save/Load
Save/Load
Pressing Save/load presents a menu of functions related to saving or loading
les.Likeapersonalcomputer,Tempesthasbothrandomaccessmemory(RAM)
and permanent non-volatile storage for saved Sounds, Beats, and Projects. The
current Sound, Beat, or Project is always loaded into RAM for playback and edit-
ing.Tempestusesashmemoryfornon-volatilestorage.
ItisimportanttounderstandthedistinctionbetweenRAMandash.Aswith
mostPC-basedsoftwareapplications,editstolesinRAMmustbesavedto
ashtoberecalledlater.But,likemostsynthesizers,Tempestwillnotprompt
youtosavechangeswhenpoweringdownorloadinganotherle.Itwouldbe
pretty annoying if—in the middle of a frenetic, knob-twisting, performance—a
prompt came up asking you to save changes every time you switched Beats or
loadedale!But,whileyouaremakingbeatsandsounds,it’sgoodtogetin
the habit of saving your work often and, occasionally, backing your work up via
MIDI.
Note: Beats include all Sounds used in them and Projects include Beats, which,
in turn, include all Sounds in each of the Beats. See “Sounds, Beats, and Proj-
ects” on page 3 for a general explanation of the relationship between Sounds,
Beats, and Projects.
Saving Sounds, Beats, and Projects
SoundsaresavedtooneofseveralfoldersinTempest’sashmemory.They
can also be exported and saved as system exclusive MIDI data. (See “Exporting
Sounds, Beats, and Projects” on page 42.)
To Save a Sound to Flash:
1. In 16 SoundS mode, tap a pad to choose the Sound to save.
2. Press Save/load, choose Save Sound, and press the next Soft Key.
3. The current source Beat and Sound are displayed and can be changed, if
desired.
4. Select the destination Sound folder.
5. Enter the name using the edit filenaMe Soft Knob to choose characters and
the and keys to move the cursor.
6. Press the Save now Soft Key.
7. Press the exit Soft Key or Save/load to exit.
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